CRAWDAD metadata: snu/wow_via_wimax (v. 2009-10-19)

These tcpdump traces were captured by Xiaofei Wang at Seoul National University during the study of online gaming via Korean WiBro (Mobile WiMAX) network.
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Note: This metadata was prepared by the CRAWDAD team and verified by the data set (or tool) authors. We have made every effort to ensure its accuracy, but urge all users to consider the metadata and data carefully and be sure that their use in research is consistent with the nature and limitations of the data. We welcome any corrections. This metadata was prepared based on the following reference(s):


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    [Dataset] snu/wow_via_wimax (v. 2009-10-19)

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    version v. 2009-10-19
    changes
    the initial version
    bibtex
    @MISC{snu-wow_via_wimax-2009-10-19,
      author = {Xiaofei Wang},
      title = {{CRAWDAD} data set snu/wow_via_wimax (v. 2009-10-19)}, 
      howpublished = {Downloaded from http://crawdad.cs.dartmouth.edu/snu/wow_via_wimax},
      month = oct,  
      year = 2009
    }
    					
    metadata last modified2010-08-01
    summary
    These tcpdump traces were captured by Xiaofei Wang at Seoul 
            National University during the study of online gaming via Korean 
            WiBro (Mobile WiMAX) network.
    release date2009-10-19
    measurement start 2008-12-19
    measurement end 2009-04-13
    authorsXiaofei Wang
    web site http://www.crawdad.org/snu/wow_via_wimax
    wiki go to the wiki page for this data set
    keyword802.16, packet trace, tcpdump
    measurement purposesNetwork Performance Analysis
    environment
    The measurement device is an Apple Macbook Pro with Intel 
            Core 2 Duo CPU T8300, 2G RAM, and Nvidia 8800GT graphic card.
            The Macbook is equipped with a USB dongle based WiMAX network interface
            card (NIC). Also the XRO7000 Diagnostic Monitor from the XRONet is
            used in order to capture low layer behaviors of WiMAX. For higherlayer 
            measurement, tcpdump-based Wireshark and TCPTrace are used.
    methodology
    In order to comprehensively evaluate WoW performance via WiMAX, three 
            routes in Seoul were chosen:
     
            1) subway: subway line 2, one of the most popular metro lines in Seoul.
            In the subway line 2, one WiMAX BS is deployed at almost every 
            subway station, and one or more repeaters are installed along the 
            subway tunnel between adjacent stations to enhance the radio signal 
            between SSs and BSs. Hence, whenever, he subway trains moves across 
            between two stations, there should be HO(s).
    
            2) bus: bus 501 from Seoul National University (SNU) to Seoul Railway 
            Station; this route passes by a few university campuses, several 
            apartment complexes, one tunnel, the Han River bridge, shopping malls, 
            etc. While the bus goes through the Seoul metropolitan area, the SS 
            inside the bus performs HOs among BSs. 
    
            3) Campus: the WoW performance is measured inside the SNU campus, where
            only one BS and a few repeaters cover the entire area.
    sanitization
    The payload was cutoff by resampling (tcpreplay and 
            tcpdump), and the header was anonymized by tcprewrite.
    tracesets included snu/wow_via_wimax/tcpdump (v. 2009-10-19)

    [Traceset] snu/wow_via_wimax/tcpdump (v. 2009-10-19)

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    version v. 2009-10-19
    changes
    the initial version.
    bibtex
    @MISC{snu-wow_via_wimax-tcpdump-2009-10-19,
      author = {Xiaofei Wang},
      title = {{CRAWDAD} trace set snu/wow_via_wimax/tcpdump (v. 2009-10-19)}, 
      howpublished = {Downloaded from http://crawdad.cs.dartmouth.edu/snu/wow_via_wimax/tcpdump},
      month = oct,  
      year = 2009
    }
    					
    metadata last modified2010-05-10
    download urlDownload (5.8MB directory) from US UK AU
    download urlDownload (5.8MB gz)
    (MD5 Hash: d81a14a2beaa53eee7e8ad41353db3d1) from US UK AU
    parent datasnu/wow_via_wimax (v. 2009-10-19)
    traces included snu/wow_via_wimax/tcpdump/wow_via_wimax (v. 2009-10-19)

    [Trace] snu/wow_via_wimax/tcpdump/wow_via_wimax (v. 2009-10-19)

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    version v. 2009-10-19
    changes
    the initial version
    bibtex
    @MISC{snu-wow_via_wimax-tcpdump-wow_via_wimax-2009-10-19,
      author = {Xiaofei Wang},
      title = {{CRAWDAD} trace snu/wow_via_wimax/tcpdump/wow_via_wimax (v. 2009-10-19)}, 
      howpublished = {Downloaded from http://crawdad.cs.dartmouth.edu/snu/wow_via_wimax/tcpdump/wow_via_wimax},
      month = oct,  
      year = 2009
    }
    					
    metadata last modified2010-08-01
    summary
    Tcpdump traces captured by Xiaofei Wang at Seoul 
            National University during the study of online gaming via Korean 
            WiBro (Mobile WiMAX) network.
    derivedfalse
    release date2010-08-01
    measurement start 2008-12-19
    measurement end 2008-12-19
    parent datasnu/wow_via_wimax/tcpdump (v. 2009-10-19)

    [Author] Xiaofei Wang

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    emaildobby@mmlab.snu.ac.kr
    institutionSeoul National University
    departmentComputer Science and Engineering
    positionPh.D. Student
    addressMultimedia and Mobile Communication Laboratory (Room 518, Building 301), Seoul National University, Korea
    phone+82-10-2201-5257 / +82-2-880-1832
    web site http://mmlab.snu.ac.kr/~dobby
    related data/toolssnu/wow_via_wimax (v. 2009-10-19)
    snu/bittorrent (v. 2011-01-25)

    [Paper] wang-measurement

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    category inproceedings
    authorsWang, Xiaofei
    Kim, Hyunchul
    Vasilakos, Athanasios V.
    Kwon, Ted
    Choi, Yanghee
    Choi, Sunghyun
    Jang, Hanyoung
    titleMeasurement and analysis of World of Warcraft in mobile WiMAX networks
    booktitleProceedings of the 8th Annual Workshop on Network and Systems Support for Games (NetGames)
    pages1-6
    year2009
    month--11--
    download urlhttp://mmlab.snu.ac.kr/~dobby/assets/2009_NETGAMES.pdf
    publisherIEEE
    abstract
    Online games have been played mainly over wired networks due to high speed 
    links and capable desktop computers. The advances in mobile devices and ever 
    increasing wireless link bandwidth motivate us to study whether players can 
    enjoy online gaming over broadband wireless networks such as mobile WiMAX 
    networks. In this paper we carry out the World of Warcraft (WoW) measurements 
    via the mobile WiMAX networks and analysis the performance. We focus on two 
    aspects: (1) application level packet dynamics such as RTT and jitter; (2) 
    WiMAX link level statistics such as wireless link quality and handovers. We 
    measure various scenarios for comprehensive analysis of WoW traffic and WiMAX 
    link-layer characteristics. Finally we discuss how to improve the service 
    quality of WiMAX online gaming.
    keywordsmeasurement
    keywordsanalysis
    keywordsonline game
    keywordsWiMAX
    keywordscrawdad
    keywordssnu_wow_via_wimax
    related data/toolssnu/wow_via_wimax